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Merge a Nuke August 1 Update — Mutations & Mimic
Published
- TL;DR: 15 Nuke Mutations span Common, Rare, Epic, Legendary, and Admiral rarities.
- TL;DR: Mutations unlock at Rebirth 3; Legendary at Rebirth 5; Admiral Mutations and a second Mutation slot at Rebirth 10.
- TL;DR: Mutations transfer through merging, duplicate effects stack, and Legendary Mutations have a 10% Stabilized chance to remove their downside.
- TL;DR: Mimic (Admiral) joins the Base Pool and copies eligible Commander passives with stronger effects and longer cooldowns.
- TL;DR: Nuke Locking and Self Destruct unlock at Rebirth 3; Supply Drops have 10,000 HP and auto-roll a Commander when opened; code MAGMA was removed.
The August 1, 2026 Friday patch centers on Nuke Mutations, plus Mimic, Nuke Locking / Self Destruct, Supply Drop changes, and a Mutation Chance Admin Command. This overview sticks to the published notes — individual mutation names and exact Mimic copy targets are not listed, so those stay pending on the wiki.
Nuke Mutations
- 15 Mutations across Common, Rare, Epic, Legendary, and Admiral rarities.
- Unlock at Rebirth 3; Legendary Mutations at Rebirth 5; Admiral Mutations at Rebirth 10.
- A second Mutation slot unlocks at Rebirth 10.
- Mutations transfer through merging; duplicate effects stack.
- Legendary Mutations have a 10% chance to become Stabilized and remove their downside.
- Mutation Reroll costs 49 Robux.
- Rebirthing preserves Mutations and converts preserved nukes into Tier 1 nukes.
- A Mutations section was added to the Index.
Rebirth gates for Mutations
Use the progression Mutations checklist for Rebirth 3 / 5 / 10 unlocks, Nuke Locking, and what persists across rebirth.
Open Mutations on ProgressionNuke Locking & Self Destruct
Nuke Locking and Self Destruct unlock at Rebirth 3. The notes do not publish costs, timers, or UI steps — treat those as pending and confirm in-game. These are separate from Lock Base, the Store upgrade that protects your plot from raids.
Mimic Admiral Commander
Mimic was added to the Base Pool as an Admiral commander. The notes say it copies eligible Commander passives with stronger effects and longer cooldowns. They do not list which passives are eligible or the exact multipliers — check the in-game card.
Mimic commander page
Open the Mimic entry for the Base Pool path and pending ability notes.
Open MimicSupply Drops, Admin Command & fixes
- Supply Drops now have 10,000 HP and automatically roll a Commander when opened.
- Mutation Chance Admin Command was added for admin-run sessions.
- Commanders spawning on top of each other was fixed.
- Code MAGMA was removed (it previously granted Molten Magma on July 25).
What this page will not invent
The notes do not name all 15 Mutations, Mimic’s full copy list, Stabilized downside details, or Nuke Locking / Self Destruct UI numbers. Those stay pending until an Index or card capture exists.
Long-tail FAQ answers (search-style)
- What are Nuke Mutations in Merge a Nuke? Fifteen nuke-attached Mutations across five rarities, added August 1, 2026.
- When do Mutations unlock? Rebirth 3; Legendary at Rebirth 5; Admiral Mutations and a second slot at Rebirth 10.
- Do Mutations survive rebirth? Yes — Mutations are preserved; preserved nukes convert to Tier 1.
- How do you get Mimic? Base Pool Admiral added August 1 — contest base-pool spawns / last-hits.
- Is MAGMA still working? No — MAGMA was removed in the August 1 notes. Use ATOMIC, UPDATE2, and BOOM.
Continue after the August 1 patch
Plan Mutations with the Rebirth checklist, grab Mimic notes, then re-check Supply Drops and codes.
Sources
- Merge a Nuke August 1, 2026 patch notes (this wiki update log)
Nuke Mutations, Mimic, Nuke Locking / Self Destruct, Supply Drop HP, Mutation Chance Admin Command, MAGMA removed
Ability numbers quoted from YouTube narration are not treated as verified until matched to an in-game commander card on this wiki.